Dog game

Values of cards

Joker
Can addopt any value of the following cards.
Ass
Move marble to the starting-bench or 11 steps or 1 step forward.
2
2 steps forward
3
3 steps forward
4 / -4
4 steps forward or backward
5
5 steps forward
6
6 steps forward
7
7 steps forward. Each step may be moved by a different marble
8
8 steps forward
9
9 steps forward
10
10 steps forward
J
Exchange one of your marbles with an other color
Q
12 steps forward
K
Move marble to the starting-bench or 13 steps forward

Rules

1
> Cards are dealt and played anti clockwise.

The first time 6 cards are dealt, then 5, 4, 3 and finally 2 cards.

Afterwards 5, 4, 3, 2 cards are dealt.
2
> After receiving cards the partners swap one card.
3
> Afterwards the player starts who got the cards first.

Each marble has to move with an ace, king or joker to the starting-bench.
4
> Marbles on the starting-bench coming directly from home, cannot be catched.
5
> A marble is catched if another marble also comes to that position (except 7).
6
> If moved 7 or part of 7 all overtaken marbles are catched, too.
7
> Marbles coming from home to their starting-bench block following marbles.
89
>
Marbles on the starting-bench coming directly from home, are not allowed to swap.

Marbles on the starting-bench coming directly from home, cannot be swaped.

A marble in the goal can neither swap nor be swapped.

10
> A card must be completly used, even at the end of the game.

If a marble cannot move to the barn passing the starting-bench, it’ll make an additional lap.
1112
> With a score of -4 a move into the barn is not allowed, only in front of it.

With a score of -4 it is not allowed to leave the barn.
13
> If a player has finished he supports his mate.

If the first player is finishing with a 7, he can use the 7 for the partner too.
14
> Within the barn it is not allowed to overtake. That means you have to move the other marbles first.
15
> The pair which has all marbles in the barn first wins.

It is not allowed to do the last move (8th marble) with a joker.
16
> If a player cannot start or move he’ll revoke the cards and wait.